Thursday, October 20, 2011
Dungeon Defenders RPG + Tower defense
Dungeon Defenders is a strange fusion of RPG elements with all the craziness that is tower defense games, now I only played the demo so I expect some of this to be different in the full version. Strangest thing is when I turned it on, PSN move instructions came up, after trying the demo..move controls would be horrible in this game.
In the Demo there are 2 classes: a mage and a warrior, in the full you also get a monk and a archer. Each class has a basic attack and it's on class specific attack. As you fight, you can level up and add poiints to your health, speed,attack power and so on, also you can get equipment that ups your stats and pets as well, which I know of DLC for PSN+ members that have special pets for you.
Combat in this game is straight forward if not complicated. You have to guard this huge crystal, so you get up defenses to help you do it, you hit a button select a defense, select the angle and build it..it does take a second or two to get used to the controls, now you need mana to do it which you'll get from dead enemies or in chests. After you set your defenses you then start the wave sand you run around attacking everything to support your own defenses.
My biggest problem with this game it despite having a "local" mode..if you are playing this by your self expect to get frustrated..die. Because you will frantically running around attacking everything since you can't place enough defenses to help you out. Now online mode might be different for full players, but there was only one room and it was filled by people um..not playing the game. SO I just left the room and turned the game off.
I can see where this game was going..and if you have some friends over or find a online room not filled with morons, this game could be tons of crazy insane fun..but buy your self..try the demo and you'll realize you should save your money.
Labels:
Dungeon Defenders,
PSN
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